![]() ![]() ![]() I was also communicating regularly with external studios such as Disney (story, voice over), Pixar (license restrictions) or the translating and QA teams around the world. I've been following up every feature developed daily with a team of 30+, as well as creating and integrating content (quests, racetracks, game items.). After pitching the first game concept, I worked on the entire documentation, including gameplay mechanics, economy, multiplayer features and user experience. I've taken part to all the design aspects of this project during the development. From the one-touch racing gameplay to the VO giving life to the cars, the game has been regularly tested by our audience throughout the development. This game targets young kids, and the design of the controls and interactions was focused on this target. Its gameplay is a unique tycoon / racing combination, featuring the most famous characters for the Pixar license Cars! Cars: Fast As Lightning was released in October 2014.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |